Commands
The 10 commands you start with /crew-…, each read from its own definition when the site is built.
| Command | What it does | Who runs it |
|---|---|---|
/crew-brainstorm |
Diverge before planning — turn a fuzzy ask into scoped options and a chosen direction. | you |
/crew-doctor |
Health-check the install — hooks executable, core.hooksPath set, gates wired, discipline loaded. | you or Claude |
/crew-gates |
Gate report — what the tool-level gates actually did, and which rules nothing has tripped. | you |
/crew-handoff |
Session handover — SESSION_STATE.md + /clear suggestion. | you or Claude |
/crew-plan |
Spec-first planning — break down ambiguously scoped work with crew-planner. | you or Claude |
/crew-review |
Review pass — review + security + quality gates. | you or Claude |
/crew-ship |
DoD gate + commit proposal (waits for approval). | you or Claude |
/crew-skill |
Author or change a Crewforth component (skill / agent / command) against the template and its gates. | you |
/crew-studio |
Open Crewforth Studio — the visual panel for what agents are doing, what they spent, and which gates fired. | you |
/crew-update |
Check for a newer version, update, report what changed, then prompt /clear to reload. | you or Claude |